COMPLETE WALKTHROUGH
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So finally, the walkthrough is upon us. I just have one more thing to
add. Try your best to complete the game as much as possible by
yourself. Only in the most 'WHAT THE @#$!* MOMENTS' should you use this
walkthrough. Otherwise the game is just plain gonna be unbearable.
So without much further ado, let the game begin ...
The Beginning:
Before the game starts, you will see an FMV that starts with a close-up
of Kano. Then you will see the wall of the Special Forces prison
explode and Kano and his Black Dragon members escape through it. A van
full of cops takes off after them.
Then Jax will receive a transmission from his assistant, Gemini:
Gemini - Jax, we have an urgent situation that demands your attention.
Jax - What's the problem, Gemini?
Gemini - We have a breakout at the Special Forces maximum-security
facility. A group of highly dangerous superhuman criminals have escaped
the compound and are at large. The list of escaped prisoners is as
follows: No Face, Tasia, Jarek and Tremor. They are apparently hiding
out in an abandoned warehouse on the south side of town. There is
something else you should know - the prisoners received help from an
outside source.
Jax - It has to be Kano.
Gemini - You guessed it.
Jax - Gemini, tell operations eta sixty seconds to the warehouse.
Inform Lt. Sanchez not to infiltrate the warehouse until my arrival.
Gemini- Affirmative. Oh wait, hold on Jax... I have a transmission from
Lt. Sanchez... I'll patch it through.
Lt. Sanchez - Jax, we have just arrived at the location and we are
awaiting your orders.
Wait a minute... what the?
!!!(Gunshots and screams can be heard)
It's a trap!! Let's get the hell outta... (The transmission gets
interrupted).
In the next scene, Jax arrives at the warehouse and sees the van blown
up and the Special Forces Agents dead. He lifts his arms up to the sky
and says, "Kano, you're going to pay for this".
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LEVEL ONE: THE WAREHOUSE
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You start outside of the warehouse. Directly to your left are two
guards. Take them out quickly or else another guard will appear and
they will gang up on you. After killing the guards, go up and then turn
right. You can now see a garbage bin. Pull it out by pressing the X
button and up direction. Now go inside the space to find a free life.
Now go back out and enter the warehouse door.
This room has some 4-6 guys scattered around the place. But they won't
gang up on you, so don't sweat. You should have gotten your new combo,
so try it out on these guys. Go right and climb (triangle + up) the
trailer to get the small medipack. Get off the trailer, go left and
climb the ladder. Follow the grating around and grab the medium
medipack. Climb down the ladder you came up from and head towards the
center of the room till you see an elevator on your left. You can't use
it right now because the power is out. Go to the end of the passageway
then turn left. Go down the stairs where you will be met by a guard. Go
in between the boilers and grab the Power Room Key. Then go into the
small passage in front of you and go into the room on your left. Take
the 9mm clip. Then head back up using the stairs. Back out of the
passage and go right. You should see a room presently on your left. Go
inside it and take your machine gun.
Yahooooooooooo! Go out of the room and advance forwards. Go down the
metal stairs and take out the three orange idiots. Go forwards through
the door, which leads to the Power Room. Go left and hit the power
switch. This is your first checkpoint (If you die in the remainder of
this level, you will start from here).
Go back out and go to the elevator you first saw. Go up to the 4th
floor. Take the 9mm clip on the floor and kill the guy who appears but
be careful! There's a guard with a gun here. Shoot him quickly, and
then take the ammo he leaves behind. Advance and kill the two guards
here. Take the large medipack on the corner of this room. Now go to the
next room. You will find some guards and some detonators. If you look
closely, you will see a big crack in the wall front of you. You don't
need to blast it unless you want to see what the detonators can do.
Just place one on the crack and stand back or else you will get hurt.
Then go through the wall and you will be back near the elevator. For
those who chose not to blast the wall, go back all the way you came
from, back to the elevators. Then go to the third floor.
When you get off from the elevator, you will be greeted by some guards.
Use your combos, as they gang up on you. Then you will notice a crack
on the wall next to you. Place a detonator there and stand back so you
won't get caught in the explosion. Then go all the way to the end of
the passageway, till you get a Security Key. Exit and go back to the
elevator. Then go down and you will see some more guards. There is a
crack on a wall here too. Blast it and take a large med pack. Then go
forwards till you reach a large door. Open it with the Security key.
Kill the guards here and hit the fire alarm. This is your second
checkpoint. Now go back towards the elevator taking out some guards
along the way. Go to the second floor now.
Get off the elevators and you will find yourself in a room full of,...
well, more rooms. Most of these rooms are empty, but one of them holds
a 9mm clip and another one a medium medipack.
Needless to say, there will be some guards around here. After getting
the stuff from the rooms, head right till you reach a room with wooden
floors. There is a guard with a machine gun here, so be careful. Use a
medium medipack if you are low on health. Then take the guy out and
then collect his ammo. Go to the door on you see and climb up the
stairs. Kill the enemies here and go forwards, killing all the enemies
you see. Take the medium medipack lying on the floor and enter the
double door on your right. Now you meet face to face with No Face
(hyuck hyuck), the first boss of the game.